Gran Turismo World Series Exhibition Seasons Return, Beginning February 28

Gran Turismo Global Sequence Exhibition Seasons Go back, Starting February 28

Later this month, Polyphony Digital will be revealing the third season of the temporary Exhibition Series, which will serve as a prelude to the highly anticipated 2024 Gran Turismo World Series.

There is a condensed, four-race schedule in each of the two championships, and they are once again running back-to-back, much as in Season 2, which mostly took place in January. The eight rounds of this set happen in a mere twenty-five days, making it another fairly quick set.

Accordingly, races will take place every Wednesday and Saturday starting on February 28 and continuing until the final round on March 23, with the Manufacturers Cup coming in second and the Nations Cup first. The following is the complete calendar:

GT World Series Nations Cup Exhibition Season 3

  • Round 1 – February 28 – Gr.4 – Suzuka Circuit – 10 laps
  • Round 2 – March 2 – Suzuki Cappuccino ’91 – Road Atlanta – 10 laps
  • Round 3 – March 6 – Gr.2 – Sardegna Road Track A – 18/14 laps
  • Round 4 – March 9 – Gr.3 – Interlagos – 25/18 laps

GT World Series Manufacturers Cup Exhibition Season 3

  • Round 1 – March 13 – Gr.3/Gr.4 – Grand Valley Highway-1 – 10 laps
  • Round 2 – March 16 – Gr.3/Gr.4 – Deep Forest Raceway – 22/16 laps
  • Round 3 – March 20 – Gr.3 – Mount Panorama – 28/16 laps
  • Round 4 – March 23 – Gr.3 – Nurburgring Endurance – 5/3 laps

It’s interesting to note that there isn’t a single gap in the calendar, which usually indicates that there isn’t a content update scheduled, nor is there anything obscured by a “TBA.” That begs the questions of whether PD intends to commemorate GT7’s second anniversary on March 4th in any way, or if there will even be a February update.

Apart from that, the races are dominated by race cars, with the Gr. 3 races held solely in the Manufacturers Cup in the GT1 League class (only the GT2/GT3 Leagues will race the Gr. 4 cars) and the Gr. 2, Gr. 3, and Gr. 4 races held in the Nations. The series is broken only by a ten-lap race in Suzuki Cappuccino kei cars in Nations.

GT1 players will enjoy lengthier and more tactical events overall, with the exception of the three ten-lap races. This is especially true for Manufacturers R2 and Nations R3, where tires are required, and for Nations R4, when pit stops are required. While all events, with the exception of Nations R2, enable Brake Balance tuning solely, all GT1 races also contain heavy mechanical damage that must be fixed during a pit stop.

While GT1 League players only receive three slots in the nights of the timezones roughly central to each region, GT2 and GT3 League players receive 10 slots per round, which occurs during the most of the day. As per normal, only the final race you participated in each round counts (even if you disconnect with a score of 0), and the two best rounds you completed count toward your overall point total.

For those who are unfamiliar with the Gran Turismo World Series, it is a longer-format, more official competition that assigns points based on a player’s Driver Rating.

You select a “League” when you decide to join the series. Driver Ratings of A or A+ place them in GT1 League; DRs of B place them in GT2 League; and DRs of C and below place them in GT3 League. This will remain unchanged throughout the season, even if your DR changes during that period.

The average Driver Rating score of the participants in a particular lobby determines the number of points for each race, hence GT1 lobbies will have a significantly higher value than GT3 lobbies. The winner, of course, receives the greatest share; every position receives a reduction of approximately 5%. While a win in a GT3 race involving low-ranked players would just yield a single number, a victory in a GT1 League event could be worth about 475 points.

In the past, seasons have awarded in-game credits to players based on their overall standing in their league. Awards have also been given for placing well in your primary and secondary geographic areas, region, manufacturer, and nation. It is very worthwhile to have a few races on the scoreboard because this can be worth several million credits, even in GT3!

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