Gran Turismo 7 v1.40, the most recent update, is now playable on all platforms and includes the Spec II version of the game.
It’s the largest single update in the history of the game, weighing in at 6.6GB on the PlayStation 4 and an astounding 8.6GB on the PlayStation 5, depending on the platform you choose. This is not surprising, considering what we already know about the Spec II features and contents.
As usual, though, there’s more going on than just what has surfaced in the last several days, along with some exquisite details of the changes that are known to exist. Inhale deeply…
Table of Contents
Gran Turismo 7 Spec II Update 1.40: New Cars
The most recent information we have is that the update includes seven new cars—the biggest content drop to date—whose identities were made public yesterday. But now that the information is out, we are aware of the costs and locations for each of the seven.
- Dodge Challenger SRT Demon ’18 – 200,000cr
- Lexus LFA ’10 – 1,500,000cr
- Porsche 911 GT3 RS (992) ’22 – 340,000cr
- Tesla Model 3 Performance ’23 – 55,000cr
- Dodge Charger R/T 426 Hemi ’68 – 158,000cr
- Mercedes-Benz 190E 2.5-16 Evolution II ’91 – 300,000cr
- NISMO 400R ’95 – 1,800,000cr
It’s not that expensive to gather the fleet of three cars from the Legends Cars dealer, despite the fact that they are all momentarily available as “Hot Picks.” At 1.8 million credits, the Nismo 400R—a 400 horsepower, extremely rare, and special variant of the Nissan Skyline R33 GT-R—is the priciest of them.
At 300,000cr, the Mercedes-Benz 190E Evo II, which was created to homologate the vehicle for DTM racing, is a great deal if you’re in the market for one. In the meantime, the newly released but soon-to-return ’68 Charger, now available in R/T 426 trim, costs even less at 158,000cr.
Unexpectedly, one of the Brand Central vehicles passes the Nismo fairly closely. Despite having a $345,000 list price at launch, the Lexus LFA will cost you an incredible 1.5 million credits. That is about in line with what the Hagerty Valuation Tool would charge for a real-world mint Nurburgring Package vehicle.
You can take that third from the remaining three cars together. The hero in the Gran Turismo movie drives the all-new 911 GT3 RS, which costs 340,000cr. The Demon edition of the Dodge Challenger costs merely 200,000cr, and the Tesla Model 3 Performance EV requires only 55,000cr.
Gran Turismo 7 Spec II Update 1.40: New Track
The announcement made yesterday included a new circuit, which was one of the surprises. This is due to the fact that it’s an offroad ice course, the first to employ one since Chamonix in Gran Turismo 6, in addition to the fact that it’s been eight months since the last one.
It’s named Lake Louise and is based at a place of the same name in Alberta, Canada. This adds to GT7’s North American track addition trend. The site is home to a well-known ski resort.
There’s three versions in total, each with a reverse course variant:
- Lake Louise Long Track & Reverse – 2.30 miles
- Lake Louise Short Track & Reverse – 1.60 miles
- Lake Louise Tri-Oval & Reverse – 1.91 miles
You’ll need to equip studded Snow Tires in order to race on the circuit, and you can see the courses in VR in the video above.
- The number of races accessible has increased significantly, thanks to the advent of a new and substantial game mode that we’ll discuss later, as well as the addition of unique races to the World Circuits and new Bonus Menu Books.
There are high-level and valuable race events for some of the quickest cars in the game in the two new books, 48 and 49. To be eligible for the bonus prize, which is a five-star or six-star roulette ticket, you must place third or higher in each of the three required races.
To begin the books, you must reach a high enough Collector Level (39 and 50, respectively), and until you do, you won’t be able to observe the races:
Autopolis International Racing Course – 10 laps, 150,000cr
- Nurburgring GP – 10 laps, 135,000cr
- Suzuka Circuit – 10 laps, 170,000cr
- Autodromo de Interlagos – 12 laps, 150,000cr
- Dragon Trail Seaside – 14 laps, 190,000cr
- Sardegna Road Track A – 13 laps, 175,000cr
There are also fourteen more races accessible, scattered throughout the World Circuits menus. These consist of eight “chilli” races with increased difficulty and three at the new Lake Louise location:
- Clubman Cup+ – Fuji Speedway – 5 laps, 75,000cr
- Clubman Cup+ – Monza Circuit – 5 laps, 85,000cr
- Clubman Cup+ – Special Stage Route X – 1 lap, 35,000cr
- Clubman Cup+ – Watkins Glen Long Course – 4 laps, 70,000cr
- GT Cup Gr.3 – Daytona Speedway – 7 laps, 56,000cr
- GT Cup Gr.3 – Deep Forest Raceway – 7 laps, 90,000cr
- GT Cup Gr.3 – Mount Panorama – 10 laps, 200,000cr
- GT Cup Gr.3 – Red Bull Ring – 7 laps, 125,000cr
- Japanese 4WD Challenge 600 – Lake Louise Short – 4 laps, 38,000cr
- Pickup Truck Race – Lake Louise Tri-Oval Reverse – 5 laps, 50,000cr
- World Rally Challenge Gr.B – Lake Louise Long – 4 laps, 85,000cr
- World Touring Car 900 – Trial Mountain – 10 laps, 160,000cr
- X2019 Nations Cup – Autodrome Lago Maggiore – 14 laps, 200,000cr
- X2019 Nations Cup – Trial Mountain – 14 laps, 200,000cr
Included are three brand-new Extra Menu Books, each of which has a challenge involving collecting cars. Once more, to access them, you must already have a high enough Collector Level. The books are accessible at levels 30, 34, and 49, respectively.
Road-Going Racers, Book 31, requires you to collect three track-day toys: the Radical SR3 SL, KTM X-Bow, and BAC Mono. The prize is a six-star Roulette Ticket. The centerpiece of Book 32 is Lexus; to receive a five-star Roulette Ticket, you must have the RC F, LC500, and new LFA in your garage. Lastly, Book 33 introduces the Red Bull X Series, which requires the X2014 Junior, X2014 Standard, and X2019 Competition in order to receive a six-star roulette ticket.
The inclusion of Weekly Challenges to the World Circuits is one particularly noteworthy modification. This offers players extra incentives for finishing particular races and shows up as a new menu icon in the World Circuits overview.
Weekly rotation of the prizes and races occurs every Wednesday at midnight UTC. You must place third in each race to pass, and the options include both classic races and some special “limited time online event” races (albeit these aren’t multiplayer competitions). You are free to do them in whatever sequence you like.
The races scheduled for the first week include the European FR Challenge 550 race at Nurburgring GP, the new Pickup Truck race at Lake Louise, and the Ferrari and Nissan GT-R events at Dragon Trail and Deep Forest. Additionally, Laguna Seca will host a special event one-make race for the new 911 GT3 RS.
This week’s prizes include a five-star roulette ticket for finishing all five races, a 100,000cr ticket for finishing one, and a 200,000cr ticket for finishing three. Of course, you can also earn Daily Marathon tickets by spreading out the racing across several days!
The updated Event Directory is the last modification to World Circuits. This displays your completion status together with all of the available events in one convenient location, and it’s situated beneath a new symbol in the top-right corner.
You can locate races you haven’t finished and leap straight to them to fill in the gaps by choosing races directly from this list. It’s also not necessary to acquire the correct car initially thanks to a new “Change Car” option available on all race entry screens in single player mode.
Gran Turismo 7 Spec II Update 1.40: Gran Turismo Sophy (PS5)
The biggest race feature is a new, permanent mode called GT Sophy, which is exclusive to PlayStation 5 gamers and lets you race against “a prototype” of the machine-learning AI. So far, this is accessible on nine of the game’s tracks, but we anticipate that number to rise with additional game updates.
You can choose to race Sophy instead of the standard AI by going to any of the following tracks: 24 Heures du Mans, Circuit de Spa-Francorchamps, Deep Forest, Grand Valley Highway, Laguna Seca, Red Bull Ring, Road Atlanta, Suzuka Circuit, and Tsukuba Circuit.
Up to 13 opponents can choose from among Sophy’s cars, which will be chosen automatically. About 340 of the 490 available player cars can be selected by the game for Sophy, meaning that races against roughly 460 of them are feasible.
Notably, depending on your overall Collector Level and the completion of your Circuit Experience for the selected circuit, the awards for these races can be up to four times larger, regardless of whether you select Sophy or the normal AI. This is true for the new Quick Race function on all tracks.
Gran Turismo 7 Spec II Update 1.40: Master License
Players who have already earned their Super License now have access to additional challenges in the newly created “Master License” section of the License Center. Actually, it’s a completely new set of license exams, consisting of ten tests for each of the five levels, National B through Super.
As the name would imply, they are more challenging than the ordinary exams; even the first straight-line challenge, which is conventional, has a wet track. Similar to the regular exams, you must pass tests 1 through 9 in order to access the “final exam,” and failing that will prevent you from being able to get the next license.
For the Master B licenses, there are credit awards starting at 10,000cr for gold. Completing all of them at bronze and gold standards also entitles you to additional tickets and cars.
Gran Turismo 7 Spec II Update 1.40: Engine Swaps
The update also includes ten new engine swaps, five of which offer an entirely new, remarkable engine—the largest single range of new engine swaps since the game’s introduction.
This is the Bugatti Chiron’s W16 quad-turbo, which is compatible with the following vehicles: the Nissan GT-R Nismo ’17, the Lamborghini Huracan LP 610-4 ’15, the Lexus RC F ’14, the Chevrolet Corvette ZR1 (C6) ’09, and the Dodge Viper GTS ’13.
The remaining five are all fictitious “homologation” models: the Ford Mustang Gr.3 Road Car uses the GAC Maverick engine, the Chevrolet Corvette C7 Gr.3 Road Car uses the Rampage Camaro engine, the Mazda Atenza Gr.3 Road Car uses the 787B quad-rotor, the Mitsubishi Lancer Evolution Gr.B Road Car uses the NISMO GT-R engine, and the Subaru WRX Gr.B Road Car gains the Ruf CTR3 option.
Gran Turismo 7 Spec II Update 1.40: Other Changes
In addition to all of that, there is still a lot more, beginning with a new Dashboard. You can access this by selecting the GT menu located in the upper-left corner of most screens. It provides you with a comprehensive summary of your whole Gran Turismo 7 experience, encompassing all racing types, from Sport Mode to Music Rally. A summary of your car collection is also visible.
Scapes & Photomode
A brand-new “Polyphony Digital” Scape has been introduced to commemorate the 3,000th Scapes location. This Scape lets you take pictures of your car in the studio’s event area. Along with the addition of a new curation of “Players’ Favorites,” 30 of the most well-liked locations—including the required site for GTPlanet’s Livery Editor Competition—have been made available to all users.
The availability of new, slower shutter speeds—from one to 1/30th second—among the options for race photography represents another improvement in photography. This will enable a wider variety of captivating images from replays.
In addition, a new rendering quality option allows you to fine-tune the rendering of images of moving cars, especially at the new low shutter speeds. You can also capture pictures in free walk mode while at a higher position.
“Paddocks” is the new name for the Meeting Places feature, an impromptu online multiplayer mode that was formerly available at select World Circuits tracks. This means that in addition to text chat, players may now communicate with each other using emoticons akin to Sophy and get a better look at some of the other player cars.
2/4-Player Split Screen
Local split screen has also been updated exclusively for the PS5, supporting up to four people racing simultaneously on the same console. The 2P Split Screen has been deleted from the Known Issues page, which is a noteworthy development. The assist settings bug looks to have been fixed, even though the patch notes make no mention of any adjustments being made to address it.
Last but not least, the game has a new opening movie that contains a new film in the second half of the intro that features a lot of the post-launch material we’ve seen over the previous 18 months. This is probably the first thing you’ll notice. It remains set to Moon Over the Castle, so don’t worry.
As usual, our community will eventually find out about a sizable number of changes that aren’t explicitly noted in the patch notes. For the most recent updates, keep a watch on the Undocumented Changes thread!